Updated tutorial level
Traffic Brains 2 » Devlog
Hi, this is the follow-up to my first post.
https://www.reddit.com/r/gamedesign/comments/wx7okn/what_is_wrong_with_my_tutorial_traffic_brains_2/
I have received good feedback from you and I have made an update on my tutorial.
Things that I changed:
- I ditched that talking guy with his wall of text.
- Removed long animated intro.
- The Player has control from the beginning.
- Added highlight which buttons to press with simple explanations.
- I made it more clear which frame is selected by darkening not selected frames.
- Added congratulations, when the tutorial is finished with 3 stars drop, which doesn't actually mean anything. (I think this part is a little bit stupid, but I need somehow inform the player, that tutorial is finished)
- Added a few tutorial elements to the first level.
Do you see how it can be improved more? Maybe change the wording or pacing? Is it clear to you?
I'll try to release this version and after some time I will post statistics to check if it is any better than the previous.
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Traffic Brains 2
a simulation game for traffic enthusiasts!
Status | Released |
Author | ShortStoryGames |
Genre | Simulation |
Tags | cars, City Builder, motorways, path, road-signs, traffic, Urban |
Languages | English |
More posts
- Traffic Brains 2 is available for download on Itch.ioJun 16, 2023
- Created a new game feature. Mandatory traffic points. Traffic Brains 2Feb 03, 2023
- Traffic Brains 2 is coming to Steam!Feb 03, 2023
- Traffic Brains 2 tips and tricks: Traffic lights and priority signsDec 09, 2022
- Unlock new items and level up!Dec 09, 2022
- View rotation and sound settingsNov 04, 2022
- Money and priority signsOct 21, 2022
- Tutorial walkthroughAug 25, 2022
- Traffic Brains 2 level editor preview (creating buildings) pt3Aug 24, 2022
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